Reflection of playing a Chinese video game

  •  
  • 476
  • 2
  • 2
  • English 
Feb 25, 2017 23:48
Reflection of playing a Chinese video game
There are four-day holidays from today. I don’t have special plan and only want to enjoy my leisure time. Now I am playing a video RPG game,“Gu Jian Qi Tan2 (The tale of ancient swords2)” made by China. I really love playing the ancient Chinese style’s video game. It integrates many Chinese cultural elements involving myths, legends, history, religions (Taoism and Buddhism), customs and classical literatures. No matter in story or artistic design reflect aesthetic perspective and taste. Sometimes I feelChinese Han culture is largely influenced by western modernization, so those elements have been far from our daily life. However, recreating these cultural elements through imagination is intriguing. The story of the game is wonderful, very touching, and worth pondering.
By the way, I heard that it is Taiwan had made this kind of game first, but now China seems doing better than us. Perhaps the environment and resources are not friendly. I feel sorry for that.
https://en.wikipedia.org/wiki/Gu_Jian_Qi_Tan
玩中國古風電玩的感想
從今天開始是4天的連假。我沒有什麼特別的計畫,只想悠哉地度過這幾天。
我現在正在玩一個中國做的「古劍奇譚2」的RPG遊戲,我很喜歡這種中國古代風的遊戲,融合許多中華文化神話、傳說、歷史、宗教、民俗、古典文學的特色在其中。無論在故事上或美術上都反映了中華文化的審美觀及品味。
有時候,我會覺得這些漢文化的內涵,因為受到西方現代化的影響,已經離我們生活有些遙遠。能在想像的世界重塑這些文化,真的很有意思。
故事也編得很精彩,很感人,也有值得深思之處。
我真的很佩服會說故事的人呢。
順帶一提,早期的時候台灣先做了這種類型的遊戲,但我覺得中國大陸現在做得比台灣好很多呢。也許台灣的資源和環境不是那麼好,覺得有點可惜呢。
https://zh.wikipedia.org/wiki/%E5%8F%A4%E5%8A%8D%E5%A5%87%E8%AD%9A_%E6%B0%B8%E5%A4%9C%E5%88%9D%E6%99%97%E5%87%9D%E7%A2%A7%E5%A4%A9#DLC.E8.BF.BD.E5.8A.A0.E5.8A.87.E6.83.85.5B21.5D